Hi, my name is Tobias Baumann and I’m a game/visual designer from Switzerland.
I’ve studied Game Design at the University of the Arts in Zurich and this blog will mainly be about my work as an independant game developer. After my graduation in 2009 I did a lot of freelance work as web designer, VFX artist and hosting websites with some game prototyping on the side. Recently I’ve come to realize that I essentially was wasting my time with boring work instead of focusing what I really want to do: developing highly polished and innovative games. So I’ve decided to abandon my past workload and focus all of my time on game development.
Because I’m usually a pretty shy person and find my work dull and boring I’ve kept it to myself. But then again I realized that this may not be the case at all and that some of you actually might find my work pretty interesting. So this I’ll post a few of my games and working prototypes on here along with some commentary about game design choices and issues.
If you want to dive in here is my Twitter and my Portfolio.